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    Artifact holds a spell or special ability, an effect. Get an artifact from the Golden Coffers or battling Super Boss during events. Remember, the time is limited!




    Artifacts can be given to cards which dont have their own spells or abilities. All the artifacts you get, you can view in the inventory. Add an artifact to a card using special button in the Card popup.



    Artifacts, just as cards, have stars, and need duplicates to upgrade to the next star. The more stars, the more powerful artifact becomes, and although you can only get duplicates in the week(s) they're available, you can still upgrade them in the next weeks, or even after the event ends, exactly like card seducing.


    Cost and upgrades

    Type 1

    Cost per Level Duplicates Total dups needed Upgrade Removal
    Lv 1 1 1 0 15 K
    Lv 2 4 5 50 K 37 K
    Lv 3 8 13 100 K 75 K
    Lv 4 12 25 150 K 112 K
    Lv 5 20 45 200 K 150 K

    Type 2

    Cost per Level Duplicates Total dups needed Upgrade Removal
    Lv 1 1 1 0 15 K
    Lv 2 1 2 50 K 37 K
    Lv 3 1 3 100 K 75 K
    Lv 4 1 4 150 K 112 K
    Lv 5 1 5 200 K 150 K

    Type 3 (Vaccines)

    Cost per Level Duplicates Total dups needed Upgrade Removal
    Lv 1 1 1 0 15 K
    Lv 2 10 11 50 K 37 K
    Lv 3 25 36 100 K 75 K
    Lv 4 50 86 150 K 112 K
    Lv 5 100 186 200 K 150 K

    Artifacts

    List of Artifacts
    ID Name Color Effect Info
    1
    Black Fire
    Dark Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    2
    Dark Chain
    Dark Chain Lightning I-V A bolt deals 15,25,40,55,65% AT dmg at the first strike, then jumps to a neighbor. Each jump deals twice less dmg.
    3
    Dark Cure
    Dark Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    4
    Blazing Rage
    Light Rage I-V Increase the card's attack by 30,40,50,60,75%
    5
    Blazing Shield
    Light Shield I-V Decrease any damage to self by 15,20,25,30,40%
    6
    Blazing Cure
    Light Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    7
    Hell Fire
    Red Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    8
    Hell Rage
    Red Rage I-V Increase the card's attack by 30,40,50,60,75%
    9
    Igneous Cure
    Red Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    10
    Cold Touch
    Blue Chilling Touch I-V Decrease the attack of all rival cards by 5,10,15,20,25%
    11
    Cold Chain
    Blue Chain Lightning I-V A bolt deals 15,25,40,55,65% AT dmg at the first strike, then jumps to a neighbor. Each jump deals twice less dmg.
    12
    Cold Cure
    Blue Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    13
    Justice Strike
    Light Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    14
    Justice Revenge
    Light Backstab I-V Before each hit does additional damage to all opposite cards: 3,6,10,15,20% HP
    15
    Justice Retribution
    Light Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    16
    Rite of Heal
    Green Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    17
    Rite of War
    Green Rage I-V Increase the card's attack by 30,40,50,60,75%
    18
    Nature Fury
    Green Chain Lightning I-V A bolt deals 15,25,40,55,65% AT dmg at the first strike, then jumps to a neighbor. Each jump deals twice less dmg.
    19
    Rare Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    20
    Rare Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    21
    Epic Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    22
    Epic Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    23
    Legendary Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    24
    Legendary Vaccine
    Panacea I-V Prevents infection, gives 5,10,20,35,40% AT and heals 5,10,20,35,40% HP on first infection attempt.
    25
    Pacification
    Light Chilling Touch I-V Decrease the attack of all rival cards by 5,10,15,20,25%
    26
    Heaven Wrath
    Light Chain Lightning I-V A bolt deals 15,25,40,55,65% AT dmg at the first strike, then jumps to a neighbor. Each jump deals twice less dmg.
    27
    Foresight
    Light Lucky Dodge I-V Avoid damage from the strike with 10,20,35,50,55% chance.
    28
    Justice Shield
    Blue Aegis I-V Decrease any damage to own cards by 5,10,15,20,25%
    29
    Tyrant Slayer
    Blue Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    30
    Fortune Strike
    Blue Lucky Strike I-V After the main strike, attempts another strike with 20,30,40,50,65% chance.
    31
    Winter Wrath
    Blue Rage I-V Increase the card's attack by 30,40,50,60,75%
    32
    Blizzard Shield
    Blue Lucky Dodge I-V Avoid damage from the strike with 10,20,35,50,55% chance.
    33
    Slide
    Blue Backstab I-V Before each hit does additional damage to all opposite cards: 3,6,10,15,20% HP
    34
    Skull Taker
    Dark Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    35
    Soul Reaper
    Dark Lucky Strike I-V After the main strike, attempts another strike with 20,30,40,50,65% chance.
    36
    Shadow Dagger
    Dark Backstab I-V Before each hit does additional damage to all opposite cards: 3,6,10,15,20% HP
    37
    Shield of Fire
    Red Aegis I-V Decrease any damage to own cards by 5,10,15,20,25%
    38
    Inferno Armor
    Red Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    39
    Smoky Sphere
    Red Lucky Dodge I-V Avoid damage from the strike with 10,20,35,50,55% chance.
    40
    Unicorn Horseshoe
    Light Lucky Strike I-V After the main strike, attempts another strike with 20,30,40,50,65% chance.
    41
    Shield of Valor
    Light Aegis I-V Decrease any damage to own cards by 5,10,15,20,25%
    42
    Heretics Crusher
    Light Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    43
    Sacred Flame
    Green Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    44
    Shining Shield
    Green Aegis I-V Decrease any damage to own cards by 5,10,15,20,25%
    45
    Dance Mantle
    Green Lucky Dodge I-V Avoid damage from the strike with 10,20,35,50,55% chance.
    46
    Destruction Axe
    Red Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    47
    Ripper
    Red Backstab I-V Before each hit does additional damage to all opposite cards: 3,6,10,15,20% HP
    48
    Choking Whip
    Red Chilling Touch I-V Decrease the attack of all rival cards by 5,10,15,20,25%
    49
    Fate Mirror
    Dark Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    50
    Ghost Shield
    Dark Aegis I-V Decrease any damage to own cards by 5,10,15,20,25%
    51
    Death Grip
    Dark Chilling Touch I-V Decrease the attack of all rival cards by 5,10,15,20,25%
    52
    Beast Strike
    Green Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    53
    Oak Shield
    Green Shield I-V Decrease any damage to self by 15,20,25,30,40%
    54
    Poison Thorn
    Green Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    55
    Sharp Hook
    Blue Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    56
    Fortune Shield
    Blue Shield I-V Decrease any damage to self by 15,20,25,30,40%
    57
    Flame Shot
    Blue Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    58
    Pitfall
    Green Chilling Touch I-V Decrease the attack of all rival cards by 5,10,15,20,25%
    59
    Carving Knife
    Green Backstab I-V Before each hit does additional damage to all opposite cards: 3,6,10,15,20% HP
    60
    Fortune Symbol
    Green Lucky Strike I-V After the main strike, attempts another strike with 20,30,40,50,65% chance.
    61
    Gatekeeper
    Red Shield I-V Decrease any damage to self by 15,20,25,30,40%
    62
    Static Field
    Red Chain Lightning I-V A bolt deals 15,25,40,55,65% AT dmg at the first strike, then jumps to a neighbor. Each jump deals twice less dmg.
    63
    Fire Shield
    Red Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    64
    Shieldbreaker
    Blue Abyssal Wrath I-V Once, hits the cards near the opposite one with 20,30,40,50,60% of attack.
    65
    Flute of Charm
    Blue Enchanting Song I-V Each turn the card with 50,50,50,50,50% chance decreases the attack of all the opponent cards by 5,10,15,20,25%. Can`t decrease the attack of the same card twice.
    66
    Firefly
    Blue Healing Spirit I-V Inflicts additional 15,20,25,30,35% damage and heals friendly cards on the same amount.
    67
    Bodyguard
    Dark Shield I-V Decrease any damage to self by 15,20,25,30,40%
    68
    Noble Wrath
    Dark Rage I-V Increase the card's attack by 30,40,50,60,75%
    69
    Fencer Cloak
    Dark Lucky Dodge I-V Avoid damage from the strike with 10,20,35,50,55% chance.
    70
    Bull Shield
    Green Olympic Shield I-V Makes the opposite card to miss its hits with 20,30,40,50,60% chance.
    71
    Amulet of Fortune
    Green Lucky Heal I-V After each friendly card's hit has 50,50,50,50,50% chance to heal self by 10,20,30,40,55% of total HP.
    72
    Fungus Toxin
    Green Poison I-V Poisons the opposite card. Poisoned card loses 10,20,30,40,45% of its HP at the start of each turn.
    73
    Magic Harp
    Light Enchanting Song I-V Each turn the card with 50,50,50,50,50% chance decreases the attack of all the opponent cards by 5,10,15,20,25%. Can`t decrease the attack of the same card twice.
    74
    Nurse's Touch
    Light Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    75
    Stoic
    Light Shield I-V Decrease any damage to self by 15,20,25,30,40%
    76
    Sharp Talons
    Dark Fear Blow I-V Before each blow does additional damage: 15,20,35,45,55% of opponent card's HP
    77
    Regeneration
    Dark Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    78
    Toxic Skin
    Dark Retribution I-V When hit, return 5,10,15,20,25% of the opposite card's attack to all the enemy cards.
    79
    Rocket
    Red Rocket I-V Every turn attacks one of the enemy cards with 20,30,40,50,60% of its base HP.
    80
    Titan Armor
    Red Titan Armor I-V Once, increases the card's HP by 40,60,80,100,120%
    81
    Stun Bomb
    Red Stun Bomb I-V Makes each opposite card to miss its hit with 15,20,25,30,35% chance
    82
    Retribution Strike
    Light Retribution Strike I-V After each friendly card's hit has 15,20,25,30,40% chance to strike again.
    83
    Stronghold
    Light Stronghold I-V Once, builds strongholds on allied cards which block 10,20,30,40,50% of damage and have 40,40,40,40,40% chance of not being destroyed after hit.
    84
    Chain Of Justice
    Light Chain Of Justice I-V Chains every enemy card with 15,20,25,30,40% chance. Chained card skips its next turn.
    85
    Dragon Tear
    Green Dragon Tear I-V Once, increases friendly card's HP by 15,20,25,30,40% of their base HP
    86
    Robe of Master
    Green Adamant Will I-V Once, increases HP and AT by 10,20,30,40,55%. Enemy effects don't affect the card.
    87
    Nine Ring Sword
    Green Nine Ring Sword I-V Increases the card's AT by 15,20,25,30,40% and has a 40,40,40,40,40% chance to strike again
    88
    Mithril Armour
    Blue Mithril Armor I-V Once, gives a 5,10,15,20,25% defence. Every turn has a 50,50,50,50,50% chance to avoid enemy's strike
    89
    North Breath
    Blue Mass Freeze I-V Prevents the attack of all the enemy's cards for one turn with 15,20,25,30,40% chance
    90
    Glory Shield
    Blue Jewel Shield I-V Once, decreases any damage to self by 60,60,60,60,60% and turns back this damage to enemy's cards
    91
    Chitin Armor
    Dark Titan Armor I-V Once, increases the card's HP by 40,60,80,100,120%
    92
    Flesh Impaler
    Dark Abyssal Wrath I-V Once, hits the cards near the opposite one with 20,30,40,50,60% of attack.
    93
    Hypnosis Song
    Dark Enchanting Song I-V Each turn the card with 50,50,50,50,50% chance decreases the attack of all the opponent cards by 5,10,15,20,25%. Can`t decrease the attack of the same card twice.
    94
    Painkiller
    Red Lucky Heal I-V After each friendly card's hit has 50,50,50,50,50% chance to heal self by 10,20,30,40,55% of total HP.
    95
    Blade Strom
    Red Retribution Strike I-V After each friendly card's hit has 15,20,25,30,40% chance to strike again.
    96
    Tooth Breaker
    Red Olympic Shield I-V Makes the opposite card to miss its hits with 20,30,40,50,60% chance.
    97
    Potion of Success
    Light Dragon Tear I-V Once, increases friendly card's HP by 15,20,25,30,40% of their base HP
    98
    Princess Corset
    Light Mithril Armor I-V Once, gives a 5,10,15,20,25% defence. Every turn has a 50,50,50,50,50% chance to avoid enemy's strike
    99
    Sharp Nails
    Light Claws I-V Once, scratches the cards near the opposite one with 20,30,40,50,55% of their base HP.
    100
    Whip of Fate
    Green Chain Of Justice I-V Chains every enemy card with 15,20,25,30,40% chance. Chained card skips its next turn.
    101
    Saber of Wrath
    Red Nine Ring Sword I-V Increases the card's AT by 15,20,25,30,40% and has a 40,40,40,40,40% chance to strike again
    102
    Biting Blade
    Blue Retribution Strike I-V After each friendly card's hit has 15,20,25,30,40% chance to strike again.
    103
    Ancestor Banner
    Green Motivation I-V Increases the friendly card's AT and HP by 5,10,15,20,25%
    104
    Robin's Flute
    Green Enchanting Song I-V Each turn the card with 50,50,50,50,50% chance decreases the attack of all the opponent cards by 5,10,15,20,25%. Can`t decrease the attack of the same card twice.
    105
    Great Glaive
    Green Retribution Strike I-V After each friendly card's hit has 15,20,25,30,40% chance to strike again.
    106
    Wall of Atlantis
    Blue Olympic Shield I-V Makes the opposite card to miss its hits with 20,30,40,50,60% chance.
    107
    Drowner Chain
    Blue Chain Of Justice I-V Chains every enemy card with 15,20,25,30,40% chance. Chained card skips its next turn.
    108
    Wave Blade
    Blue Nine Ring Sword I-V Increases the card's AT by 15,20,25,30,40% and has a 40,40,40,40,40% chance to strike again
    109
    Skinner
    Dark Nine Ring Sword I-V Increases the card's AT by 15,20,25,30,40% and has a 40,40,40,40,40% chance to strike again
    110
    Virgin Blood
    Dark Dragon Tear I-V Once, increases friendly card's HP by 15,20,25,30,40% of their base HP
    111
    Sigh of Death
    Dark Mass Freeze I-V Prevents the attack of all the enemy's cards for one turn with 15,20,25,30,40% chance
    112
    Armor of Glory
    Red Mithril Armor I-V Once, gives a 5,10,15,20,25% defence. Every turn has a 50,50,50,50,50% chance to avoid enemy's strike
    113
    Aquila
    Red Allied Strike I-V Every round increases card's attack by 20,25,30,35,45% for each alive friendly card.
    114
    Bastion
    Red Stronghold I-V Once, builds strongholds on allied cards which block 10,20,30,40,50% of damage and have 40,40,40,40,40% chance of not being destroyed after hit.
    115
    Star Blade
    Light Nine Ring Sword I-V Increases the card's AT by 15,20,25,30,40% and has a 40,40,40,40,40% chance to strike again
    116
    Saint Armor
    Light Titan Armor I-V Once, increases the card's HP by 40,60,80,100,120%
    117
    Sacred Banner
    Light Motivation I-V Increases the friendly card's AT and HP by 5,10,15,20,25%
    118
    Beast Rage
    Green Claws I-V Once, scratches the cards near the opposite one with 20,30,40,50,55% of their base HP.
    119
    Spirit Symbol
    Green Allied Strike I-V Every round increases card's attack by 20,25,30,35,45% for each alive friendly card.
    120
    Living Rock
    Green Stronghold I-V Once, builds strongholds on allied cards which block 10,20,30,40,50% of damage and have 40,40,40,40,40% chance of not being destroyed after hit.
    121
    Ocean Call
    Blue Motivation I-V Increases the friendly card's AT and HP by 5,10,15,20,25%
    122
    Mermaid Tears
    Blue Dragon Tear I-V Once, increases friendly card's HP by 15,20,25,30,40% of their base HP
    123
    Razor Claws
    Blue Claws I-V Once, scratches the cards near the opposite one with 20,30,40,50,55% of their base HP.
    124
    Golden Wall
    Dark Jewel Shield I-V Once, decreases any damage to self by 60,60,60,60,60% and turns back this damage to enemy's cards
    125
    Ruler
    Dark Motivation I-V Increases the friendly card's AT and HP by 5,10,15,20,25%
    126
    Tooth Breaker
    Dark Allied Strike I-V Every round increases card's attack by 20,25,30,35,45% for each alive friendly card.
    127
    Burning Breath
    Red Fireball I-V Throws a fireball that hits all the enemy cards by 15,20,25,30,40% of the card's attack
    128
    Curing Fire
    Red Heal I-V Heal all own cards by 10,20,30,40,55% of their total HP (no more then maximal)
    129
    Bomber
    Red Stun Bomb I-V Makes each opposite card to miss its hit with 15,20,25,30,35% chance

    Artifacts in Past Events

    Effect Red Green Blue Light Dark
    Abyssal Wrath 2/7/2022 Engine Wrath Event
    Aegis 4/6/2021 Unlucky Way 6/17/2021 Spicy Adventure 10/15/2020 Tyrant Overthrow 5/13/2021 Wrath of Spirits 8/25/2021 Ghost Incursion Event
    Backstab 7/26/2021 Destruction Weeks 11/19/2021 Bloody Carnival Event 1/5/2021 Xmas Invasion 3/4/2020 Sweet Justice 3/8/2021 Path of Love
    Chain Lightning 12/30/2021 Xmas Event 2021 04/10/2020 Golden Rush 1/1/2020 XXX-Mas Adventures 10/14/2020 Lust of Gods 7/8/2019 The Secret of the Lamps
    Chilling Touch 7/26/2021 Destruction Weeks 11/19/2021 Bloody Carnival Event 1/1/2020 XXX-Mas Adventures 10/14/2020 Lust of Gods 8/25/2021 Ghost Incursion Event
    Enchanting Song 2/7/2022 Engine Wrath Event 5/2/2022 Storm Warning Event
    Fear Blow 7/26/2021 Destruction Weeks 9/24/2021 Heretic Raid Event 10/15/2020 Tyrant Overthrow 5/13/2021 Wrath of Spirits 3/8/2021 Path of Love 6/4/2022 Full Moon Curse Event
    Fireball 11/19/2019 Halloween Madness 6/17/2021 Spicy Adventure 10/21/2021 Corsair Attack Event 3/4/2020 Sweet Justice 7/8/2019 The Secret of the Lamps
    Heal 11/19/2019 Halloween Madness 04/10/2020 Golden Rush 1/1/2020 XXX-Mas Adventures 9/17/2019 End of Summer Weeks 5/2/2022 Storm Warning Event 7/8/2019 The Secret of the Lamps 6/4/2022 Full Moon Curse Event
    Healing Spirit 2/7/2022 Engine Wrath Event
    Lucky Dodge 4/6/2021 Unlucky Way 6/17/2021 Spicy Adventure 1/5/2021 Xmas Invasion 10/14/2020 Lust of Gods 3/7/2022 Sandstorm Event
    Lucky Heal 4/6/2022 Feast Incident Event
    Lucky Strike 11/19/2021 Bloody Carnival Event 10/15/2020 Tyrant Overthrow 5/13/2021 Wrath of Spirits 3/8/2021 Path of Love
    Olympic Shield 4/6/2022 Feast Incident Event
    Poison 4/6/2022 Feast Incident Event
    Rage 11/19/2019 Halloween Madness 04/10/2020 Golden Rush 1/5/2021 Xmas Invasion 9/17/2019 End of Summer Weeks 3/7/2022 Sandstorm Event
    Retribution 4/6/2021 Unlucky Way 12/30/2021 Xmas Event 2021 9/24/2021 Heretic Raid Event 10/21/2021 Corsair Attack Event 3/4/2020 Sweet Justice 8/25/2021 Ghost Incursion Event 6/4/2022 Full Moon Curse Event
    Shield 12/30/2021 Xmas Event 2021 9/24/2021 Heretic Raid Event 10/21/2021 Corsair Attack Event 9/17/2019 End of Summer Weeks 5/2/2022 Storm Warning Event 3/7/2022 Sandstorm Event
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