Talk:GAME Update V2/@comment-2601:140:8680:2210:68CC:D9E7:EEF3:BEE2-20200116052744/@comment-38998704-20200203101015

I somehow imagine that our ALLCAPS friend may be a developer defending the fact that in a refinement of the distribution levels from boxes since their original introduction: you can now occasionally get 25 energy (and perhaps 50 although no one has reported this) in the bronze box. What this fails to address is the imbalance mentioned above -- the raid ticket system again favours the veteran player: one raid on the island saves 19 energy; one raid for a newbie saves 10- 12-15 energy. Thus, for those still struggling to climb in the daily tournament, they have diminished the valued option of both accruing desirable one star resources and getting increased mojo from lowest levels. As things stand, 100 energy on island gains 5 likely irrelevant resource cards with 50k gold, but only 25 tournée mojo;  whereas 100 energy in the beginning of the path gives only 10k gold but perhaps 8-10 strategic resource cards vital for levelling up, and all of 40-50 mojo for direct climbing. The raid cards decrease this concession to the beginner.