Talk:GAME Update V2/@comment-2601:680:C000:81E2:5D8:FB4:8592:F0D6-20180830174356/@comment-104.157.143.163-20180901041814

Since they artificially inflated HPs by 200% (tripled) the power is still based on the old numbers.

Without tripling all cards of the same rarity, level and tier have the same power. When you triple only the HPs, the more defensive cards get a (linearly) bigger boost than the more offensive cards so figuring power based on the new HPs would make them unequal, skewed toward the most defensive cards. I guess Hooligapps feels that a power rating reflecting tier, level and rarity is enough for us, and we can decide which cards have which value within that set of equals.

I'm not sure how I feel about the change. It changes which 'powered' cards were 'best'. Valkyrie and Snow Maiden were probably the best before the change. Now, any power that stacks on itself, like Chilling Touch, Curse & Rage are likely the best to have.

Overall, I think the change increases the value of powered cards. That's a good thing for Hooligapps since their main business is selling us powered cards.

Also, BEWARE USING F5!!!!

If you accidentally hit F5 BEFORE the fight begins, they dock you 10 points instead completeing the fight! (Previously, they only docked me 1 pt when I jumped the gun.  -1 isn't that painful, but -10 is well worth avoiding!  Either make sure you are at full attention when fighting duels with F5, or let them run their course and be busy doing anything else in another window.  As long as the browser tab with the duel running is selected for THAT window, and you don't minimize that window, you can actually work in any other window without affecting play.  (That includes other windows of the same browser.)