Talk:The Secret of the Lamps/@comment-2A02:A311:A245:7680:30B0:3D95:282C:233D-20190708025311/@comment-38998704-20190708144459

Similar here:  dropped out of the fun for a reality based trip round the fjords, and 'forgot' to empty every last coffer -- including the ones that would come as a result of the last day's reward. So the result of three weeks works was to burn off half my modest stash of gold and resources for a minor 10-15% gain in deck strength thanks to soulbinding. Not much compared to previous events.

A post mortem ? At least three of the recent developments have sadly proven to be deadends:  the Duels stopped up, and flooded us with excessive cards until dusting provided a cash in;  the Jewel Dungeons became blocked for mortals, and irrelevant once the triangle gems came more easily from the spinning wheel; the slot machine that recycled the duel chests had a job to do. In the forum the MAchine slot wheel is given much grief, so many may not miss it, but I think it was a vitalising element in the two previous events that generated some wild desperate moments. This round it would have emphasised the disparity caused by the hyper wheel harvesting caper as those with infinite hoards of rubies could buy their way to the top, but without the strategic calculations that it provided, the duelling chests have no second function, and the advantage of additional slots remains mostly a distraction. Hope they find the balance soon.