Golden Rush

Complete Special Missions and Quests to gain Bronze Arcs to get 6 unique Raider Set cards available for a limited time. Be in the Top 500 at the finish of the Marathon and get the final 7th unique card !

Getting Bronze Arcs gives you the same amount of Raider Cups. The more Cups you got the higher you are in the Marathon. At the end of the Marathon the leaders are determined, and the Final Prize is given.

Arcs
The event features three types of Arcs : Bronze, Silver and Golden Arcs.

Bronze Arcs - obtained from opening duel chests, beating campaign chapters, purchase using gems, or quests which open in phase 2.

Silver Arcs - obtained from beating campaign special boss chapters, or picking in a Patrick Bronze Coffer.

Golden Arcs - obtained from winning the event daily tournament (top 50 with most Raider Cups each day), or picking in a Patrick Silver Coffer. In phase 3, they'll be removed and converted to Gears for the MA (see below).

Coffers
Patrick Bronze coffer - 3 pickings, 1 unique event card and Silver Arcs instead of cards are guaranteed. Unfortunately, you may be forced to choose between Silver Arcs and a unique event card.

Patrick Silver coffer - 5 pickings, 1 unique event card and Golden Arcs (Gears on phase 3) instead of cards are guaranteed. Likewise, you may be forced to choose between Golden Arcs and a unique event card.

Patrick Golden coffer - 10 pickings, many unique event cards are guaranteed. Likewise, you may be forced to choose between different unique event cards. In the third week it supplies optional cogwheel gears for the Magic Apparatus.

Event Cards
These cards can only be obtained by opening the appropriate coffers during the event.

Artifacts
Like in previous XXX-Mas Adventures event, artifacts are obtained from special coffers, by fighting special levels against Greedy Colossus found in each map (near the 1st chapter), using Greedy Jars (max is 5/5) which can be earned randomly by winning any event chapter. After each defeat, Greedy Colossus will "sleep" for 4 hours (not to be confused with Cooldown hours below, which is the time you still can fight it before fully recovering its HP).

Duplicates of the same artifact are combined to level it up, then inserted into any green card (without an ability). Assuming you have enough dupes, it is possible to upgrade an artifact during the next week (when it's no longer available), or even after the event ends, exactly like card seducing.

Rite of Heal (10-20-30-40-50%).

Rite of War (5-10-15-20-30%).

Nature Fury (15-25-40-60-80%).

Campaign
Like old events, campaign mode takes place in a familiar map, and you fight against 7 enemy cards like in duels, but battles require some Clover Power instead of energy, which fills slowly (+1 per 5 minutes) like normal energy, and used to fight chapters and bosses to earn Silver Arcs. There are 40 chapters in each of the phases 1 & 2, plus another 60 in phase 3 :

Path
Starting from week 2, you can earn Bronze Arcs and Raider Cups by completing Path quests. Completed objectives will not reset at the end of the daily tournament. There is a X5 inflation in the price of all Patrick coffers at the end of week one, and a X3 inflation at the end of week two!

Week 3 Magic Apparatus
On Stage 3 there's no coffer to spend Golden Arcs on. The Magic Apparatus (MA) took its place, and all the Golden Arcs are converted to Gears used to run the MA. You may get gears for performing different actions :

When you get enough Gears, you can run the MA to get one of the rewards, and also Points for the Marathon. You will not get Raider Cups for the extra tries, though. After each run, the Apparatus heats up for a while. The hotter it becomes, the bigger the rewards and the chances to get the rarer cards. But the hotter the Apparatus, the faster it cools down. If you don't run the hot Apparatus on time, it would cool down to Level 1 :