Talk:Lucky Spring/@comment-38499100-20190405083311/@comment-37887995-20190405174819

I'm really suprised at all the negative perceptions and assumptions.

Yes, the Developers are trying to encourage players to build up these Event decks. Previously, players were just grabbing the great Mythics and ignoring the deck. To encourage development of the Event deck, the Devs have made two key changes--they have required you to build the decks if you want stronger Mythics, AND they have increased the drops of the Event cards from the coffers to enable players to accomplish that.

Understand, the Devs want/need you to build the Event decks to work your way up through the Dungeons. It's part of the long-term game's design/balance.

And yes, I suspect the weaker Mythics are intented to 'correct' deck strengths. I don't think the Devs ever intended a generic Mythic deck to obliterate every other deck that receives bonuses and that folks have had to work hard to build. So, if you got some awsome 5* Mythics from the first few events, just be happy about that and consider it a 'bonus' and badge for being one of the early players.

All the changes being made just make good sense for game balance and longevity. There really isn't a need to simply keep calling the Devs greedy just because they changed something we had gotten comfortable with. Maybe they are greedy, but that doesn't mean the game changes aren't in the best interest of the game.