The Secret of the Lamps

This event has important differences from past 21 day events.



Like past events, there is a daily tournament where the top 50 players with the most Mystery Cups earn Gold Lamps. At the end of the daily tournament the Mystery Cups quantity is reset. Opening duel chests earns Bronze Lamps and Mystery Cups. There is a marathon which lasts throughout the 21 days whereby the final top 500 get the event mythic card.

The event chapter "Conquer the Guardians" is arranged differently and combat mechanics is different (details below). Defeating guardians earns Bronze Lamps and Boss Keys. Defeating bosses earns Silver Lamps and energy. Bronze Lamps open Copper Dragon Coffers, Silver Lamps open Silver Dragon Coffers and Gold Lamps open Golden Dragon Coffers.

Lamps
The event features three types of Lamps: Bronze, Silver and Gold Lamps.

Bronze Lamps - obtained from opening duel chest, defeating guardian stages in event chapter, purchase using sapphires, quests which opened in phase 2

Silver Lamps - obtained from defeating bosses in event chapter, picking in a Copper Dragon Coffer

Gold Lamps - obtained from winning the event daily tournament (top 50 with most Mystery Cups each day), picking in a Silver Dragon Coffer

Coffers
Copper dragon coffer - 3 pickings, opportunities to pick 1 unique event card and taking Silver lamps instead of cards are guaranteed. Consumes 750 Bronze Lamps to open in phase 1 (3750 in phase 2). Unfortunately, you may be forced to choose between Silver Lamps and an unique event card.

Silver Dragon coffer - 5 pickings, opportunities to pick 1 unique event card and taking Gold lamps instead of cards are guaranteed. Consumes 150 Silver Lamps to open (750 in phase 2). Likewise, you may be forced to choose between Gold Lamps and an unique event card.

Golden Dragon coffer - 10 pickings, unique event artifact is guaranteed. Consumes 100 Gold Lamps to open (500 in phase 2).

Event Cards
These cards can only be obtained by opening the appropriate coffers during the duration of the event.

Rogue

Forest Guardian

Necromancer

Witch Hunter

Pagan

Pitlord

Lady of Pain


 * for the duration of the event, these cards will gain a bonus of 200% to AT and HP.

Artifact
New feature of the game and are designed similar to stones. Obtained from the Golden Dragon Coffer. Combine duplicates of the same artifact to level up the artifact (costs gold) - number of duplicates required at each level is 4 (to get level 2), 8, 12 then 20. Insert them into any black card (without an ability) to grant the card a new ability. Removal of the artifact from a card costs 15K gold at level 1, and progressively more gold at higher levels.

Phase 1 artifact : Black Fire.

Phase 2 artifact : Dark Chain.

Conquer the Guardians
Layout has changed from previous event chapters. Defeating guardians (consumes energy) earns Bronze Lamps and Boss Keys. Defeating bosses (consumes Boss Keys) earns Silver Lamps and energy. You can either raid the past 2 stages you have defeated, or the next highest one which you have not defeated (you cannot raid other stages).

Combat takes into account the total damage that your cards makes against an enemy with thousands of HP. Unlike previous event chapters where progress depends on your strongest deck, there is a chance to have repeated attempts at each stage before a countdown timer runs out. After it runs out, the HP of the chapter is restored to full. There are 26 stages in phase 1.

Path
You can earn Bronze Lamps and Mystery Cups by completing Path quests. Completed objectives will not reset at the end of the daily tournament.

650 - Level up a Dark card

685 - Win Duels 5 times

720 - Win Guardian 2

755 - Seduce Dark cards 3 times

790 - Open Silver Boxes 4 times

825 - Level up Dark cards 5 times

860 - Win Guardian 5

895 - Soulbind Dark Card 2 times

930 - Win Guardian 8

965 - Get 15 Rare Dark card duplicates

1000 - Open chests in Duels 4 times

1035 - Win Guardian 12

1070 - Get 40 Common Dark card duplicates

1105 - Spend 20000 Copper lamps

1140 - Have 3-tier soulbound Dark Card ............... seems to require "Perform 3-tier Soulbind of a Dark Card"

1175 - Get 10 Epic Dark card duplicates

1210 - Win Guardian 16

1245 - Gain Polished stone

1280 - Soulbind Dark Card 3 times

1315 - Get 4 Legendary Dark card duplicates

1350 - Spend 35000 Copper lamps

1385 - Reach Master League III in Duels

1420 - Level up Epic Dark cards 5 times

1455 - Soulbind Dark Card 10 times

1490 - Open Silver Dragon Coffer

1525 - Gain Regular stone

1560 - Get 30 Rare Dark card duplicates

1595 - Win Duels 20 times

1630 - Get 10 Epic Dark card duplicates

1665 - Have 6-tier soulbound Dark Card

1700 - Seduce Dark cards 5 times

1735 - Have 4-star Rogue card

1770 - Level up Dark cards 20 times

1805 - Gain Pure stone

1840 - Have 4-star Forest guardian card

1875 - Get 7 Legendary Dark card duplicates

1910 - Spend 50000 Copper lamps

1945 - Open Silver Box 7 times

1980 - Win Guardian 26

2015 - Open Golden Box 1 time

2050 - Soulbind Dark Card 5 times

2085 - Open Silver Dragon Coffer 3 times

2120 - Win a prize in the Mystery Tournament

2155 - Open Silver Dragon Coffer 6 times

2190 - Gain Radiant stone     .......... (was bugged, but fixed now)

2225 - Level up Dark cards 15 times

2260 - Get 10 Legendary Dark card duplicates

2295 - Have 4-star Necromancer card

2330 - Have 8-tier soulbound Dark Card

2365 - Have 4-star Witch hunter card

== To be continued ...

Daily Contest
There is ongoing speculation about what happens in phase 3. There is some hint that it will involve a daily contest involving mojo - prize brackets are 1-3, 4-20 and 21-50.