CommentStreams:54adfbdcc1b5c8c4fdac3c05e0f931cb

Now that I thought of the potential weaknesses of the existing medal system, I could see several potential "exploits". They are somewhat time-consuming but the official cost of medals is incredibly high ($100 for 11.3k if shared with 8 guildmates, so a seasonal rating of 600k is worth $5-$10k USD) so many would be incentivized.

1) Create a lot of new accounts, join the existing guilds, reap medals, transfer them to your main guild. that's up to 24500 medals just from the 7 wars, and even if you don't try very hard would probably still earn around 10k.

2) Create a lot of new low power guilds which will be mostly fighting each other. Invite some temp players and let them do the fighting for you. Use these proceeds for your target guild.

3) Use your guilds when they are in the same match with the target guild to boost your score - while simple brute force win gives you ~53520 medals, a win where another guild fully cooperates with you to exchange squares with you gives ~80400 medals.

As far as I know all of these issues are "by design" in the current system, so we still probably going to see some creeping up ratings in the top 20 guilds for the next several months until all the interested parties have satisfied their appetite for the arcane card dups.