CommentStreams:Ee4c98977d9d9c2a843d6ca8b65a21c1

fixed claws and allied strike, added notes for both.

Allied strike increase the attack by 0%, 40% or 80% during the preHit phase. During this phase it doesn't do any attack like backstab or fearblow.

The attack is done in the normal stage, therefor it can do damage to boss as well but it can receive damage as well from the opponent card. Color bonus of 1.5 or more can be had.

After the hit the attack is reduced to the original value..

It does this cycle every round.

Example: original attack : 2500

2 friendly cards alive =>> 80% bonus attack.

new attack is 2500 x 1.8 = 4500.

If color bonus is available then 4500 is multiplied with color bonus when the damage is done.

After the hit, the attack is going back to original value of 2500.

Enjoy :)))