Talk:GAME Update V2/@comment-12.1.72.44-20180828005827/@comment-185.206.224.217-20180901062930

It's not an assertion. It's basic business fact.

What anon was trying to get across is that there is no profit to be made (or hope to be made) in updating/supporting game A that has less player activity, and thus less player base that can be converted over to paying, than game B that has substiantially more players on it and a bigger pool for conversion, regardless of what gaming elements game A has (PVP included).

Lack of players, paying or none, means lack of interest. You're not going to keep a game open for one paying customer cause if that's true, then a lot of online games wouldn't have to have shut down.