Talk:New Journey/@comment-162.234.160.158-20200624164104

LOVID 19 is officially the single most obnoxious feature in a game where that bar is set incredibly high.

I like that you have to make tradeoffs between using vaccines and real artifacts. I don't mind that it makes events harder and bleeds gems. But what's completely idiotic (and demonstrates that the devs do zero playtesting) is how much they drag out the now unskippable event fights.

You've got your slow infection animation, and your slow reinfection animation. Even when you're already infected and can't get reinfected, we sit through these animations. Even when you have vaccines and can't get infected, we sit through these animations. Speaking of vaccines, do we really need the "look, i'm vaccinating!" animation every round? But that's still better than getting infected. If you've got three powerful cards with no vaccines up, and the RNG isn't on your side, then you're going to get wiped out. That sucks, but shit happens. I don't mind spending some gems on potions and moving on. But instead of letting you walk away, you're stuck sitting there, watching a series of slow virus animations as your attack gets cut in half, you're stuck in Zeno's paradox of never quite killing the enemy, and because all of the event guardians seem to be low-damage tanks, they take a good 3-4 rounds to finish you off even with LOVID sapping your cards' HP.