CommentStreams:1c5d143d69f0f14647f64003975246f0

I think that the biggest factor for Destruction Weeks was the prize: Allied Strike is incredibly useful.

It's basically a necessity for events, which have started to put in maps with a one-hit KO enemy. Your own allied strike seems to be the best way to win. I've tanked the hit with withering touch (and only because it was on a legendary card that should have a rage artifact instead.) Bone Talker/silence is also theoretically possible, but it only works if you can kill the enemy Allied Striker before your Silencer dies--easier said than done with your silencer breaking your set bonus.

Allied Strike in a set is amazing for Journey, and in a monochrome set (like Vandal) can be used to clear its respective dungeon even without an event bonus. Allied Strike on a fully ten star set is potentially the best deck in the game for clearing non-boss maps. So it's not a surprise that people fought (and bought) like crazy to get that 5 star prize.