Journey

Attention: the rewards for super-bosses have changed, the table is adjusted with new values.

There are only two kind of rewards for super-bosses, for first daily win (x10) and for regular win (x1). The number of cards left appears to not be important. Unlike the regular fights the screen to start the battle doesn't show up the rewards for the first daily win, so you don't see whether you already defeated this boss this day.

Maps and Checkpoints

GAME Update V2

Battle Journey maps with a 21-team of girls for 24h.

Reach Checkpoints to advance to next map or your progress will be reset to the last checkpoint.

 You obtain the following rewards: 

Win for every repeat fight and win (x1),

Star 1 for first win (x2),

Star 2 for first win with 5 or more cards alive (x5),

and Star 3 for first win with 10 or more cards alive (x10).

Reset Reward: 250,000 gold and 40,000 soul

Strategy: Given the few dupes we can collect and the poor reset reward, best approach is to settle on a map between 5 and 10 and repeat only boss fights of the last map before checkpoint. This gives an optimum of "souls per energy" and allows you to farm for gold on regular maps (2-3 fights per day for journey, rest for farming gold). Beginners may have to settle on map 2 (try to complete first map to farm bosses; they are way easier than regular battles). Advanced players should progress so far to collect 10k titan souls per day with 2-3 fights. No need to use health potions and buy energy. If you need to finish the journey (why?), the last boss requires several tries as enemy cards can one-shot your girls....

Missions
There are 5 different journeys each with 15 maps (and checkpoints). Each map has 12 normal battles (you need to win with at least one card alive) and 3 boss battles (you need to win with at least one card alive but can continue fights within 4 hours and heal cards between fights). You need to have 3 cards alive to start a fight, though.

Each journey starts with a color for the enemy cards (first journey starts with fire). With each map, colors change in the following order: fire -> water -> earth -> dark -> light -> and starts again. The starting color of journeys also rotate with the same scheme, that is, the first journey starts with fire cards, the second journey with with water cards, and so on.

Tip: This is the same order as in the cards overview. So if you want to know what color is on the next journey map, check the enemy color of your current map, go to the cards overview (the one with all your cards) and locate the color in the filter bar ( All | Fire | Water | Earth | Dark | Light ). The color to the right of you current color is on the next map (if your current color is light then the cycle starts again with fire)

The table below shows the mission for the first journey (starts with fire). If you are on subsequent journeys, the starting color shifts up by one for each journey (journey 2 starts with water then earth; journey 3 starts with earth then dark; and so on).