Talk:Lucky Spring/@comment-38529357-20190326085218/@comment-105.157.68.13-20190326142821

@Mordulec : Thanks for doing all these tests, so knowing how to handle Javascript, I found a 1 liner code that counts ALL dupes of my accouunt :

userData.hero.cardGame.cards.map(function(x){return x.dupes;}).reduce(function(a,b){return a+b;},0)

you'll have to paste this code in the "console" of your browser (I hope people know how !), and if you're on nutaku, you'll also make sure the console context is applied to the iframe for this code to work ! from the code, those dupes are the same we see on our card list, that means previous ones used for seduction are not included !

Although I hated to waste 58K to seduce Mechanic to 5*, it was the only way to confirm that dupes for 5* cards are still there, so I now have 4266 - 256 = 4010 dupes of Mechanic with 5*.

This said I'm thinking of a "data collector" to get as much user input as possible, so we can base our theories on a solid data set, so please anyone opening coffers (I think I'll be able to open 3 more golden coffers by tomorrow), write down your results until I create the page with the following input just before the opening :

1/ event type (1 week or 3), coffer type (small, middle, big)

2/ current week (1,2,3), current day week (1 to 7), and time left in the day

3/ current gold, energy, gems and clovers (regular and golden)

4/ current boxes (bronze, silver, golden), current chests (C R E L)

5/ dupes and stars for just event cards (to simplify from left to right, card1, card2, until card6)

6/ if you can use my code, note the TOTAL count of all dupes.

7/ the outcome in the form of "NN x cardN" for card1, card2 until card6

Feel free to suggest other parameters that might affect the outcome.