CommentStreams:0b81752c24a1e95a3aa964e2e0e25a2d

The most annoying thing about Allied Strike is that they changed the nature of the effect entirely. Arguably, it was OP from the beginning, but if they just did a quantitative nerf (i.e., make the strike do only X% of total team attack) then at least it wouldn't screw over the guys who built up a Vandal set around how the different abilities work together. This doesn't just make the set weaker, it also forces people to spend gold and rearrange artifacts to figure out the new optimum for that set.