CommentStreams:538e3b615f0b6e8c7ce1572562a5ceb5

I am now thinking that this may be Bot driven. We all know that the Daily Tournaments are Bot driven, and the Event Daily tournaments as well.

What I noticed here makes me think that the Event Marathon and Guild War season rankings may be Bot driven as well. The harder you push earlier on, the higher you have to go to get the award you are trying to get.

The way the Bots seem to work in the Daily Tournaments and Event Daily Tournaments is as follows: The software at different times during the day checks and sees how many of the top 20 are Real players, then at some point increases the Bots scores to bring that down to whatever Smutstone wants it to be. Maybe something like 5 real players in the top 20 and 1 in the top 3. The Bots do seem to phase out their increases late in the daily tournaments. Something like as follows: The Bot increases stop something like 1 hour or 15 minutes before the end of the Daily Tournaments. Once the Bots stop increasing then any activity you see in the standing are real players making a move.

There is also for the Daily Tournaments a predetermined needed minimum score for awards. Approximately as follows, 300+ for top 50, 700+ for top 20, and 1100+ for top 3.

It never allows players to get awards without reaching these minimums. So, whenever you see those positions with higher scores late in the day it means there are too many real players trying to get the awards and it is better not try to win that day. Hence, the strategy not to commit to winning until you can determine how may real players you are really competing against to win the Award you are shooting for: Examples: If you see 500+ for top 50, 1000+ for top 20, and 1400+ for top 3, then it is best to wait until the next day to go for the win in the daily tournaments. Just like in Poker, if you commit too soon then you are pot committed you have to go for it, even if you think you have a losing hand.