Talk:Sweet Justice/@comment-77.85.177.138-20200304001039/@comment-132.170.15.255-20200305085115

"Well, I'm sorry, but when you say that the developers changed things " in a stupid way that slowed progress even more for newbs", in a thread where a new player tells us he made it to the end of the Rivers map in 6 days and to a 7448 strength deck, your analysis doesn't seem so obviously right..."

That progress is temporary. When the bonus vanishes, the newbie loses substantial farming progress. Raid tickets change things slightly--they can be used to farm the stages he reached but can no longer repeat without his event bonus, but they remain in limited quantities. If the newbie has 50 raid tickets and is farming the last rivers map, then he gets less than half a mil out of that. In terms of sustainable gold farming, he's back down to whatever deck power he had before. More importantly, if he leveled up his event deck, instead of just starring it up, then he burned a lot of his item stash. In the old days, doing so for an event was no big deal--you could easily restock with cheap silver chests and unlimited 150 dust spins. Nowadays, neither of those are really options

As for how easy it is to get cards during events, how long have you been playing this game? You're right, this event made it easier to get the first 4 cards than the previous few events. However, those events made it substantially HARDER to get cards compared to most of the events before that. As a point of comparison, for the Lucky and Valentines events (from 2019), I was able to 5 all 6 basic event cards, plus all of the trashy non-set extra cards they had, without spending a single ruby. One point I will concede is that with the extra trashy cards, getting Lucky #1 and #2 was VERY close--I only had a few dupes to spare, as opposed to the extra 200-300 I have in this event.

However, in terms of long term progress, what matters is getting the basic 6 cards, and in that respect, the Daily Tourney prize format is by its nature the hardest, because it imposes a hard limit on how many sets are given out. Magical Apparatus, for example, can be a lot shittier if they choose to make it too stingy, but in all of the previous MA events, an intelligent planner with maybe 8+ Duel chest slots could finish up the 6 card set pretty easily (maybe spending a few hundred rubies on extra draws if they get unlucky draws.) I would go so far as to say that if you had 10 or 11 chests, read the info on this wiki, and planned your draws to optimize the Cups rewards for high tier MA openings, you would most likely win Top 500 regardless of how you performed in the first two weeks.