CommentStreams:A0276eaa92f597b3d00a5543808382f4

Wanderer2020: Based on what others have seen posted here 1 and 2 above have been addressed. #3 is always a possibility but very unlikely.


 * 1) It has been stated as verified that when you leave a guild any remaining medals that you have are lost. So, this means medals can only be spent in a guild that they are earned in if true. I have not verified that you loose the medals, but I have verified that the message that pops up when you hit the setting button on Guild Wars says that you will.
 * 2) Same as #1, medals can only be spent in the Guild that they were earned in.
 * 3) Assuming that you have a "Target Guild" it is assumed to have at least one strong team member "yourself" with a Raw troop strength of at least close to 300K. Probably more than 1, so trying to have 2 teams controlled by yourself, face off against each other is extremely unlikely. It is true that two cooperating (or at least semi-cooperating) guilds can rack up more points in a War. But ultimately 1 of the 2 is the winner and the other comes in second place. And of course those 2 Guilds still have to deal with the 2 non cooperating guilds. The difference in 1st place and 2nd place for an 8 member guild is 800 * 8 medals for a total of 6400 medals. So, for two teams to cooperate one of the 2 teams has to be willing to give up 6400 medals. Can they make that up with 6400 extra points, sure they can. But why settle for 2nd. Consequently, the friendly cooperation only lasts for a couple of Rounds before one Guild or the other breaks ranks and goes for the win. So, far in the last 30 wars that I have participated in have I yet to see another Guild forgo reinforcing their cells for more than a couple of rounds when we are attacking them. Our Guild on the other hand virtually never reinforces against an attack (with a few exceptions for strategic cell placement for our planned attacks in the next round) until Rounds 8 and 9. You are free to take our cells with just 200 extra troops. More points for us in the next round when we take them back. (As long as we maintain contact with the cell where we can attack it.) So, #3 while possible, just does not really seem to happen intentionally. The trick is to trick your opponents into trading cells, even if they do not realize what is going on.

So, while your concerns were valid under the old system. Under the new system at least 1 and 2 are no longer possible. And #3 does not really happen.

It is only 1 War under our belts, and if you look closely the bunching of guilds from 10 to 100 are so tight that a single good scoring round (10+K points) can move your team up 40+ places in the standings.

What is also true under the new system though, and I have already seen it happening, is for real players (probably F2P) using their accumulated gems to buy medals to move up in the standings (since the standing are so tight). I can understand teams thinking by doing that, that they can finally get an Elven Queen card. What I can not understand is doing it here in War 1??? I am afraid it is a suckers bet, and if you are not on a great Guild Team, those gems will all go to waste down the road when the better playing guilds (winning their Wars with 53+K points a War) continue to pull ahead. What may happen down the road is for these F2P players being enticed to spending real $$ when it comes down to Wars 5, 6, and 7 and they are out of Gems, but seemingly still in touch with 50th place.

They will be shocked when they are passed fairly handily at the end. Our guild which has been top 50 for Seasons 3, 4, and 5 are currently in ~30th position right now and still sitting on ~45K medals from our top 50 placement in Season 5 and our win here in War 1. Enough to take us up to 9th or 10th position. But then again there may be another 20 teams sitting just like we are. So, while the standing appear tight. They really are not as tight as it appears.

If your guild does not win at least 6 of the 7 wars that they participate in during a Season and average about 53K points a War, and have 8 guild members. It is going to be very difficult (or extremely expensive) to place in the top 50. The difference now is that extremely well performing guilds have a real shot at top 20.

Currently, I believe that it is unknown as to whether the intent is to zero every Guilds medals at the end of Season 6. Again, as I stated before, I would like to hope that the Season 5 zeroing was a one time action to clean things up after they resolved the transfer of Medals issue. Since, now Medals can only be spent in the Guild that they were earned in. But it will probably be a while before we know this for sure.