CommentStreams:7ca04033472b9f2dd6357ee373708a9f

I believe this is due to a combination of various exploits and abuses.

The most impactful was the medals thansfer exploit in which various accounts and guilds with them were created to farm medals from ending wars in 1st, 2nd or 3rd positions and those medals being transfered en masse to the principal guild of that said player operating multiple accounts. That exploit was in theory fixed with accounts leaving a guild losing their medals. Have you tested if a account being kicked by guild master looses their medals the same way as when that account leaves the guild by his own action / will by clicking in leave guild button? Because if when kicked they keep their medals, the exploit is on the same way as before since it's always a single person controling all accounts.

Another exploit is farming gems with those free 10 advertising (I believe that is offered 3 times a day, but I'm not sure) and 20 + 100 every 14 days in welcome back gifts. That could reach more than 1k gems a month for each account which can be more than 2k medals per account per season. Not as impactful as medals tranfer but can make a difference if many accounts are created. As far as we know that exploit is just running and being used right now.

The thing with those two exploits above is that they would be quite troblesome to operate in a level that would be impactful enough. I can see just a handful of mad people doing that to that extent. So it wouldn't affect that much top 20 or top 50 charts. But then comes the exploit that I believe is the true one responsible for such high and unlikely values for top 20, top 50 os even top 200 for that matter. The same exploit that can be used in every cooperative online game. Matchmaking abuse. In most games there is a time thing in which teams willing to abuse machmaking alligng their levels and search for games at the same time in the most abandoned server possible (if there are more than one matchmaking server, which usualy is the case due to geographic distances and so) but in guild wars there is no time thing, it's fixed, and no multiple servers (well actually there is another one, it must be easier to do that exploit on nutaku), the only factor in matchmaking is guild power. The matchmaker will group guilds in ranges by their power and make guilds in the same range of power face each other in wars. It's not that hard to abuse matchmaking in guild wars since we have only some hundreds of legit guilds. At some point we saw almost one hundred of guilds with the same name followed by a sequential number. Another ones with more than 50 named the same way (easier to manage things). All of those guilds with new weak accounts that just reached the point in the campaign map to unlock guild wars. All of them with simmilar power being put in the same range of power facing each other in wars. With those numbers is quite likely that a lot of those guilds would end up in wars with 2, 3 or 4 of them being operated by the same person or same few mad people going through all this trouble to get arcane dupes and those few people would cooperate with each other in the same way. With that scheme of abusing matchmaking, those people can have almost a quater of their guilds "winning" more than 80k point every war (or even the 83280 absolute max you mentioned in another comment). They can have almost half of their guild "winning" more than 70k points aside from 3500 * 8 form first place (or 2700 for 2nd) and previous season prize. Since we have those ghost guilds in the range of a few hundreds of them. Having them dominating the lower ranges of power in matchmaking and constantly facing eachother and almost half of them making 70k+ every war, that would explain why top 20, top 50, or even top 100 or 200 are so insanely high on points. That means that legit guilds, playing hard at each other, have absolutely no chance of making top 50. Those few mad people just kick some of those weak accounts and enter those guilds at the end of the season with their strong accounts that they actually play the game with and reap the prizes. The only way for other players to get arcane would be to beg them to let you enter those guilds in the end of seasons along with their main accounts and take the prize with them. Or enter their game and start a crazy arms race that would consume our lives completely. I'm not that mad yet. LOL.