CommentStreams:4adbce899ae4aeeda6419523af40d083

Wanderer2020: do not think you can manage to get everything in just 6 rounds, besides, if you do nothing, they gonna keep biting from your sides

this time I used kinda conservative strategy, keeping at least some forces up to 8th round, we won with huge lead (68+94+38+137+56+86+38+107+51)=675 points; two of our dudes spent 37000 medals so far

pity more of them did not wait till the preparation phase when you can see troop movement, so they put something somewhere, the enemy (or more of them) often had several times stronger troops there so they just lost it, instead of putting somewhere they had no or less troops so we can take that square; its great that when the troops stay at some particular cell till they are killed, you can just go around them and take other cells easily, especially when the other guilds put EVERYTHING somewhere from the start and than have no reserve to react to your offensive with lol

for next time I should keep better track of color bonuses on particular squares so I don't waste such color when I could use it later (on such square) and get bonus

is something more known about the mechanics yet, wheter it actually pays attention to special effects, or the usual bonuses (fire bonus over grass, grass over water, water over fire) at all?