Talk:GAME Update V2/@comment-193.219.42.50-20191212150537/@comment-132.170.27.255-20191212222553

A lot of good ideas in this event--separate path energy and the hybrid of chapters/guardians with the miniboss fights potentially could have been great improvements.

The implementations/numbers are really rough to casual/newer players--and by "casual/newer" I mean anyone who didn't cash out enough of WoF before the nerf to have 10k power sets. Without a good way to burn gold/chests for event energy, and with duel chests rewarding so few points in comparison to everything else, there's really no good way for someone to get ahead by managing their duels well and saving up a ton (maybe skipping the last few events) for a big event push. Right now, it looks like anyone without a full set and high souldbind levels is going to hit their wall in the first week. That's good if you want to reward the veterans--and there's nothing wrong with that--but it also makes the game feel completely inaccessible to newer players, something that isn't great if you want any game to last.

The silver coffer pricing is also a bit rough compared to what it costs to farm them given that you can't really earn more event energy without spending gems. The limits on event energy means that the difference between T20 and 21-50 is always going to be very tight, so the practical opportunity cost of spending half your energy bar farming enough silver bells for a coffer is pretty huge.